Tl dr: you're better off watching a playthrough on YouTube than wasting your money on this. The puzzles are simple and mostly just a break from the story and the minigames like flying a shuttle or firing a phaser are not nearly as exciting as you'd expect them to be. Star Trek: Picard’s end has seemingly kicked off a whole slew of new things for the world of Star Trek games. The gameplay is really bad, made of many stupid minigames that don't feel good to play and mostly ruin the narrative flow of the story. Star Trek: Resurgence isn’t the only game making waves after the end of Star Trek: Picard. The characters are okay, alternating between the outsider first officer and a Boimler-like lower deck engineer, which is great to present the classic A/B plots and keep everything intertwined but neither are particularly interesting. Its set in 2380, right after the events of Nemesis and 16. The plot seems to come from a generic sci-fi story with Trek elements added to it, so much so it relies on space anomalies to cripple the ship's abilities and universe technologies from being used. Star Trek: Resurgence is meant to represent roughly three full-length films and ties in nicely to the post-TNG era series and movies. Mind you new does not mean innovative or necessarily creative, this feels like the same kind of story that you would find in out Trek games like Hidden Evil. That said, I do not recommend it unless you're a big Star Trek fan desperate for a TNG-era style story that is new. This game is fine, it's not particularly bad or good.
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